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ss14chemcalc/Prototypes/Actions/types.yml
2026-01-24 16:34:15 -05:00

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#
# SPDX-License-Identifier: AGPL-3.0-or-later
# base actions
# base prototype for all action entities
- type: entity
abstract: true
id: BaseAction
components:
- type: Action
# an action that is done all in le head and cant be prevented by any means
- type: entity
abstract: true
parent: BaseAction
id: BaseMentalAction
components:
- type: Action
checkCanInteract: false
checkConsciousness: false
- type: entity
abstract: true
parent: BaseMentalAction
id: BaseSuicideAction
components:
- type: ConfirmableAction
popup: suicide-action-popup
- type: entity
abstract: true
parent: BaseAction
id: BaseImplantAction
components:
- type: InstantAction
event: !type:ActivateImplantEvent
- type: entity
abstract: true
parent: BaseAction
id: BaseToggleAction
components:
- type: InstantAction
event: !type:ToggleActionEvent
# actions
- type: entity
parent: BaseAction
id: ActionScream
name: Scream
description: AAAAAAAAAAAAAAAAAAAAAAAAA
components:
- type: Action
useDelay: 10
icon: Interface/Actions/scream.png
checkCanInteract: false
- type: InstantAction
event: !type:ScreamActionEvent
- type: entity
parent: BaseMentalAction
id: ActionTurnUndead
name: Turn Undead
description: Succumb to your infection and become a zombie.
components:
- type: Action
icon: Interface/Actions/zombie-turn.png
- type: InstantAction
event: !type:ZombifySelfActionEvent
- type: entity
parent: BaseToggleAction
id: ActionToggleLight
name: Toggle Light
description: Turn the light on and off.
components:
- type: Action
useDelay: 1
icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
iconOn: { sprite: Objects/Tools/flashlight.rsi, state: flashlight-on }
- type: entity
parent: BaseAction
id: ActionOpenStorageImplant
name: Toggle Storage Implant
description: Opens or closes the storage implant embedded under your skin
components:
- type: Action
itemIconStyle: BigAction
priority: -20
icon:
sprite: Clothing/Back/Backpacks/backpack.rsi
state: icon
useDelay: 1
- type: InstantAction
event: !type:OpenStorageImplantEvent
- type: entity
parent: [BaseSuicideAction, BaseImplantAction]
id: ActionActivateMicroBomb
name: Activate Microbomb
description: Activates your internal microbomb, completely destroying you and your equipment
components:
- type: Action
itemIconStyle: BigAction
priority: -20
icon:
sprite: Actions/Implants/implants.rsi
state: explosive
- type: entity
parent: [BaseSuicideAction, BaseImplantAction]
id: ActionActivateDeathAcidifier
name: Activate Death-Acidifier
description: Activates your death-acidifier, completely melting you and your equipment
components:
- type: Action
itemIconStyle: BigAction
priority: -20
icon:
sprite: Objects/Magic/magicactions.rsi
state: gib
- type: entity
parent: BaseAction
id: ActionActivateFreedomImplant
name: Break Free
description: Activating your freedom implant will free you from any hand restraints
components:
- type: Action
useDelay: 10 # Goob - useful freedom
checkCanInteract: false
itemIconStyle: BigAction
priority: -20
icon:
sprite: Actions/Implants/implants.rsi
state: freedom
- type: InstantAction
event: !type:UseFreedomImplantEvent
- type: entity
parent: BaseAction
id: ActionOpenUplinkImplant
name: Open Uplink
description: Opens the syndicate uplink embedded under your skin
components:
- type: Action
itemIconStyle: BigAction
priority: -20
icon:
sprite: Objects/Devices/communication.rsi
state: radio
- type: InstantAction
event: !type:OpenUplinkImplantEvent
- type: entity
parent: BaseImplantAction
id: ActionActivateEmpImplant
name: Activate EMP
description: Triggers a small EMP pulse around you
components:
- type: Action
checkCanInteract: false
useDelay: 30
itemIconStyle: BigAction
priority: -20
icon:
sprite: Objects/Weapons/Grenades/empgrenade.rsi
state: icon
- type: entity
parent: BaseAction
id: ActionActivateScramImplant
name: SCRAM!
description: Randomly teleports you within a large distance.
components:
- type: LimitedCharges
maxCharges: 3
- type: Action
checkCanInteract: false
useDelay: 30 # Goobstation
itemIconStyle: BigAction
priority: -20
icon:
sprite: Structures/Specific/anomaly.rsi
state: anom4
- type: InstantAction
event: !type:UseScramImplantEvent
- type: entity
parent: BaseAction
id: ActionActivateDnaScramblerImplant
name: Scramble DNA
description: Randomly changes your name and appearance.
components:
- type: ConfirmableAction
popup: dna-scrambler-action-popup
- type: LimitedCharges
maxCharges: 1
- type: Action
itemIconStyle: BigAction
priority: -20
icon:
sprite: Clothing/OuterClothing/Hardsuits/lingspacesuit.rsi
state: icon
- type: InstantAction
event: !type:UseDnaScramblerImplantEvent
- type: entity
parent: BaseAction
id: ActionToggleSuitPiece
name: Toggle Suit Piece
description: Remember to equip the important pieces of your suit before going into action.
components:
- type: Action
itemIconStyle: BigItem
useDelay: 1 # equip noise spam.
- type: InstantAction
event: !type:ToggleClothingEvent
- type: entity
parent: BaseMentalAction
id: ActionCombatModeToggle
name: "[color=red]Combat Mode[/color]"
description: Enter combat mode
components:
- type: Action
icon: Interface/Actions/harmOff.png
iconOn: Interface/Actions/harm.png
priority: -100
- type: InstantAction
event: !type:ToggleCombatActionEvent
- type: entity
parent: ActionCombatModeToggle
id: ActionCombatModeToggleOff
components:
- type: Action
enabled: false
autoPopulate: false
- type: entity
parent: BaseAction
id: ActionChangeVoiceMask
name: Set name
description: Change the name others hear to something else.
components:
- type: Action
icon: { sprite: Interface/Actions/voice-mask.rsi, state: icon }
- type: InstantAction
event: !type:VoiceMaskSetNameEvent
- type: entity
parent: BaseAction
id: ActionVendingThrow
name: Dispense Item
description: Randomly dispense an item from your stock.
components:
- type: Action
useDelay: 30
- type: InstantAction
event: !type:VendingMachineSelfDispenseEvent
- type: entity
parent: BaseToggleAction
id: ActionToggleBlock
name: Block
description: Raise or lower your shield.
components:
- type: Action
icon: { sprite: Objects/Weapons/Melee/shields.rsi, state: teleriot-icon }
iconOn: { sprite: Objects/Weapons/Melee/shields.rsi, state: teleriot-on }
- type: entity
parent: BaseMentalAction
id: ActionClearNetworkLinkOverlays
name: Clear network link overlays
description: Clear network link overlays.
components:
- type: Action
clientExclusive: true
temporary: true
icon: { sprite: Objects/Tools/multitool.rsi, state: icon }
- type: InstantAction
event: !type:ClearAllOverlaysEvent
- type: entity
parent: BaseAction
id: ActionAnimalLayEgg
name: Lay egg
description: Uses hunger to lay an egg.
components:
- type: Action
icon: { sprite: Objects/Consumable/Food/egg.rsi, state: icon }
useDelay: 60
- type: InstantAction
event: !type:EggLayInstantActionEvent
- type: entity
parent: BaseMentalAction
id: ActionSleep
name: Sleep
description: Go to sleep.
components:
- type: Action
icon: { sprite: Clothing/Head/Hats/pyjamasyndicatered.rsi, state: icon }
- type: InstantAction
event: !type:SleepActionEvent
- type: entity
parent: BaseMentalAction
id: ActionWake
name: Wake up
description: Stop sleeping.
components:
- type: Action
startDelay: true
useDelay: 2
icon: { sprite: Clothing/Head/Hats/pyjamasyndicatered.rsi, state: icon }
- type: InstantAction
event: !type:WakeActionEvent
- type: entity
parent: BaseImplantAction
id: ActionActivateHonkImplant
name: Honk
description: Activates your honking implant, which will produce the signature sound of the clown.
components:
- type: Action
icon: { sprite: Objects/Fun/bikehorn.rsi, state: icon }
useDelay: 1
- type: entity
parent: BaseAction
id: ActionFireStarter
name: Ignite
description: Ignites enemies in a radius around you.
components:
- type: Action
priority: -1
useDelay: 30
icon: Interface/Actions/firestarter.png
- type: InstantAction
event: !type:FireStarterActionEvent
- type: entity
parent: BaseMentalAction
id: ActionToggleEyes
name: Open/Close eyes
description: Close your eyes to protect your peepers, or open your eyes to enjoy the pretty lights.
components:
- type: Action
icon: Interface/Actions/eyeopen.png
iconOn: Interface/Actions/eyeclose.png
useDelay: 1 # so u cant give yourself and observers eyestrain by rapidly spamming the action
- type: InstantAction
event: !type:ToggleEyesActionEvent
- type: entity
parent: BaseToggleAction
id: ActionToggleWagging
name: Wagging Tail
description: Start or stop wagging your tail.
components:
- type: Action
icon: { sprite: Mobs/Customization/reptilian_parts.rsi, state: tail_smooth_behind }
iconOn: { sprite: Mobs/Customization/reptilian_parts.rsi, state: tail_smooth_behind }
itemIconStyle: NoItem
useDelay: 1 # emote spam
checkCanInteract: false
- type: entity
parent: BaseAction
id: FakeMindShieldToggleAction
name: '[color=green]Toggle Fake Mindshield[/color]'
description: Turn the Fake Mindshield implant's transmission on/off
components:
- type: Action
icon: { sprite: Interface/Actions/actions_fakemindshield.rsi, state: icon }
iconOn: { sprite: Interface/Actions/actions_fakemindshield.rsi, state: icon-on }
itemIconStyle: NoItem
useDelay: 1
- type: InstantAction
event: !type:FakeMindShieldToggleEvent
- type: Tag
tags:
- FakeMindShieldImplant
# Goob - merge this
# - type: entity
# parent: BaseToggleAction
# id: ActionToggleParamedicSiren
# name: Toggle Paramedic Siren
# description: Toggles the paramedic siren on and off.
# components:
# - type: Action
# icon:
# sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
# state: icon-siren
# useDelay: 1
# itemIconStyle: BigAction
- type: entity
parent: BaseAction
id: ActionGravityJump
name: Jump
description: Activating the advanced propulsion system, you propel yourself a short distance in the direction of your gaze.
components:
- type: Action
useDelay: 8
icon:
sprite: Interface/Actions/jump.rsi
state: icon
- type: InstantAction
event: !type:GravityJumpEvent {}
- type: entity
parent: BaseToggleAction
id: ActionToggleRootable
name: Rootable
description: Begin or stop being rooted to the floor.
components:
- type: Action
icon: Interface/Actions/rooting.png
iconOn: Interface/Actions/rooting.png
itemIconStyle: NoItem
useDelay: 1
- type: entity
id: ActionChameleonController
name: Control clothing
description: Change your entire outfit fast!
components:
- type: Action
priority: -20
icon: { sprite: Actions/Implants/implants.rsi, state: chameleon }
itemIconStyle: BigAction
- type: InstantAction
event: !type:ChameleonControllerOpenMenuEvent