69 lines
2.1 KiB
YAML
69 lines
2.1 KiB
YAML
# SPDX-FileCopyrightText: 2022 Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
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# SPDX-FileCopyrightText: 2023 DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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# SPDX-FileCopyrightText: 2023 metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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# SPDX-FileCopyrightText: 2024 Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
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# SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
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# SPDX-FileCopyrightText: 2025 GoobBot <uristmchands@proton.me>
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# SPDX-FileCopyrightText: 2025 OnsenCapy <101037138+OnsenCapy@users.noreply.github.com>
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#
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# SPDX-License-Identifier: AGPL-3.0-or-later
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- type: entity
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parent: BaseAction
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id: ActionRevenantShop
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name: Shop
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description: Opens the ability shop.
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components:
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- type: Action
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icon: Interface/Actions/shop.png
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- type: InstantAction
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event: !type:RevenantShopActionEvent
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- type: entity
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parent: BaseAction
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id: ActionRevenantDefile
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name: Defile
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description: Breaks windows, tiles, and opens nearby containers. Costs 30 Essence. #Goob edit
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components:
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- type: Action
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useDelay: 15
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icon: Interface/Actions/defile.png
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- type: InstantAction
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event: !type:RevenantDefileActionEvent
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- type: entity
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parent: BaseAction
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id: ActionRevenantOverloadLights
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name: Overload Lights
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description: Summons lightning from nearby lights. Costs 40 Essence. #Goob edit
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components:
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- type: Action
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icon: Interface/Actions/overloadlight.png
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useDelay: 20
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- type: InstantAction
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event: !type:RevenantOverloadLightsActionEvent
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#- type: entity
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# parent: BaseAction
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# id: ActionRevenantBlight
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# name: Blight
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# description: Costs 50 Essence.
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# components:
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# - type: Action
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# icon: Interface/Actions/blight.png
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# useDelay: 20
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# - type: InstantAction
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# event: !type:RevenantBlightActionEvent
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- type: entity
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parent: BaseAction
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id: ActionRevenantMalfunction
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name: Malfunction
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description: Causes nearby mechanisms to malfunction. Costs 60 Essence. #Goob edit
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components:
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- type: Action
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icon: Interface/Actions/malfunction.png
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useDelay: 20
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- type: InstantAction
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event: !type:RevenantMalfunctionActionEvent
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