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2026-01-24 16:34:15 -05:00

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# SPDX-FileCopyrightText: 2024 IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
# SPDX-FileCopyrightText: 2024 yglop <95057024+yglop@users.noreply.github.com>
# SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
# SPDX-FileCopyrightText: 2025 GoobBot <uristmchands@proton.me>
# SPDX-FileCopyrightText: 2025 Ilya246 <57039557+Ilya246@users.noreply.github.com>
# SPDX-FileCopyrightText: 2025 Ilya246 <ilyukarno@gmail.com>
# SPDX-FileCopyrightText: 2025 Piras314 <p1r4s@proton.me>
# SPDX-FileCopyrightText: 2025 Tim <timfalken@hotmail.com>
# SPDX-FileCopyrightText: 2025 Timfa <timfalken@hotmail.com>
# SPDX-FileCopyrightText: 2025 deltanedas <39013340+deltanedas@users.noreply.github.com>
#
# SPDX-License-Identifier: AGPL-3.0-or-later
# tables
- type: entityTable
id: CalmPestEventsTable
table: !type:AllSelector # we need to pass a list of rules, since rules have further restrictions to consider via StationEventComp
children:
- id: SnailMigrationLowPop
- id: CockroachMigration
- id: MouseMigration
- type: entityTable
id: SpicyPestEventsTable
table: !type:AllSelector # we need to pass a list of rules, since rules have further restrictions to consider via StationEventComp
children:
- id: KingRatMigration
- id: SnailMigration
# events
- type: entity
id: MouseMigration
parent: BaseStationEventShortDelay
components:
- type: StationEvent
startAnnouncement: station-event-vent-creatures-start-announcement
startAudio:
path: /Audio/Announcements/attention.ogg
earliestStart: 15
weight: 6
duration: 30 # DeltaV: was 50, used as a delay now
chaos: # Goobstation
Mess: 10 # there's 15 morbillion mice usually and they're easy to kill
eventType: Neutral # Goobstation
# Goobstation
- type: GameRule
chaosScore: 20
- type: VentCrittersRule
table: !type:GroupSelector # DeltaV: EntityTable instead of spawn entries
children:
- id: SpawnMobMouse
- id: MobMouseCancer
weight: 0.02
# Events always spawn a critter regardless of Probability https://github.com/space-wizards/space-station-14/issues/28480 I added the Rat King to their own event with a player cap.
- type: entity
id: KingRatMigration
parent: BaseStationEventShortDelay
components:
- type: StationEvent
startAnnouncement: station-event-vent-creatures-start-announcement
startAudio:
path: /Audio/Announcements/attention.ogg
earliestStart: 15
weight: 6
duration: 30 # DeltaV: was 50, used as a delay now
minimumPlayers: 30 # Hopefully this is enough for the Rat King's potential Army (it was not, raised from 15 -> 30)
chaos: # Goobstation
Mess: 10
Hostile: 1 # low chance to spawn rat king
eventType: HostilesSpawn # Goobstation
# Goobstation
- type: GameRule
chaosScore: 25
- type: VentCrittersRule
table: !type:GroupSelector # DeltaV: EntityTable instead of spawn entries
children:
# Goobstation
- id: SpawnMobMouse
- id: MobMouseCancer
weight: 0.02
- id: MobLootbug # Goobstation
weight: 0.08
specialEntries:
- id: SpawnPointGhostRatKing
prob: 0.001
- type: entity
id: CockroachMigration
parent: BaseStationEventShortDelay
components:
- type: StationEvent
startAnnouncement: station-event-vent-creatures-start-announcement
startAudio:
path: /Audio/Announcements/attention.ogg
weight: 6
duration: 30 # DeltaV: was 50, used as a delay now
chaos: # Goobstation
Mess: 15
Hostile: 2
eventType: Neutral # Goobstation
# Goobstation
- type: GameRule
chaosScore: 20
- type: VentCrittersRule
table: !type:GroupSelector # DeltaV: EntityTable instead of spawn entries
children:
- id: MobCockroach
weight: 0.79
- id: MobMothroach
weight: 0.20
- id: MobSquackroach # Goobstation
weight: 0.1
- id: MobLootbug # Goobstation
weight: 0.3
- id: MobMoproach
weight: 0.01
- type: entity
id: SnailMigrationLowPop
parent: BaseStationEventShortDelay
components:
- type: StationEvent
startAnnouncement: station-event-vent-creatures-start-announcement
startAudio:
path: /Audio/Announcements/attention.ogg
weight: 6
duration: 30 # DeltaV: was 50, used as a delay now
chaos: # Goobstation
Friend: -5
Mess: 5
eventType: Neutral # Goobstation
# Goobstation
- type: GameRule
chaosScore: 20
- type: VentCrittersRule
table: !type:GroupSelector # DeltaV: EntityTable instead of spawn entries
children:
- id: MobSnail
- id: MobSnailSpeed
- id: MobSnailMoth
- type: entity
id: SnailMigration
parent: BaseStationEventShortDelay
components:
- type: StationEvent
startAnnouncement: station-event-vent-creatures-start-announcement
startAudio:
path: /Audio/Announcements/attention.ogg
earliestStart: 15
weight: 6
duration: 30 # DeltaV: was 50, used as a delay now
minimumPlayers: 30
chaos: # Goobstation
Mess: 5
Hostile: 1 # the very low gib snail prob
eventType: Chaotic # Goobstation
# Goobstation
- type: GameRule
chaosScore: 30
- type: VentCrittersRule
table: !type:GroupSelector # DeltaV: EntityTable instead of spawn entries
children:
- id: MobSnail
weight: 0.84
- id: MobSnailSpeed
weight: 0.08
- id: MobSnailMoth
weight: 0.08
# Goobstation
- id: MobSnailInstantDeath
weight: 0.0004