# SPDX-FileCopyrightText: 2024 IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com> # SPDX-FileCopyrightText: 2024 yglop <95057024+yglop@users.noreply.github.com> # SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com> # SPDX-FileCopyrightText: 2025 GoobBot # SPDX-FileCopyrightText: 2025 Ilya246 <57039557+Ilya246@users.noreply.github.com> # SPDX-FileCopyrightText: 2025 Ilya246 # SPDX-FileCopyrightText: 2025 Piras314 # SPDX-FileCopyrightText: 2025 Tim # SPDX-FileCopyrightText: 2025 Timfa # SPDX-FileCopyrightText: 2025 deltanedas <39013340+deltanedas@users.noreply.github.com> # # SPDX-License-Identifier: AGPL-3.0-or-later # tables - type: entityTable id: CalmPestEventsTable table: !type:AllSelector # we need to pass a list of rules, since rules have further restrictions to consider via StationEventComp children: - id: SnailMigrationLowPop - id: CockroachMigration - id: MouseMigration - type: entityTable id: SpicyPestEventsTable table: !type:AllSelector # we need to pass a list of rules, since rules have further restrictions to consider via StationEventComp children: - id: KingRatMigration - id: SnailMigration # events - type: entity id: MouseMigration parent: BaseStationEventShortDelay components: - type: StationEvent startAnnouncement: station-event-vent-creatures-start-announcement startAudio: path: /Audio/Announcements/attention.ogg earliestStart: 15 weight: 6 duration: 30 # DeltaV: was 50, used as a delay now chaos: # Goobstation Mess: 10 # there's 15 morbillion mice usually and they're easy to kill eventType: Neutral # Goobstation # Goobstation - type: GameRule chaosScore: 20 - type: VentCrittersRule table: !type:GroupSelector # DeltaV: EntityTable instead of spawn entries children: - id: SpawnMobMouse - id: MobMouseCancer weight: 0.02 # Events always spawn a critter regardless of Probability https://github.com/space-wizards/space-station-14/issues/28480 I added the Rat King to their own event with a player cap. - type: entity id: KingRatMigration parent: BaseStationEventShortDelay components: - type: StationEvent startAnnouncement: station-event-vent-creatures-start-announcement startAudio: path: /Audio/Announcements/attention.ogg earliestStart: 15 weight: 6 duration: 30 # DeltaV: was 50, used as a delay now minimumPlayers: 30 # Hopefully this is enough for the Rat King's potential Army (it was not, raised from 15 -> 30) chaos: # Goobstation Mess: 10 Hostile: 1 # low chance to spawn rat king eventType: HostilesSpawn # Goobstation # Goobstation - type: GameRule chaosScore: 25 - type: VentCrittersRule table: !type:GroupSelector # DeltaV: EntityTable instead of spawn entries children: # Goobstation - id: SpawnMobMouse - id: MobMouseCancer weight: 0.02 - id: MobLootbug # Goobstation weight: 0.08 specialEntries: - id: SpawnPointGhostRatKing prob: 0.001 - type: entity id: CockroachMigration parent: BaseStationEventShortDelay components: - type: StationEvent startAnnouncement: station-event-vent-creatures-start-announcement startAudio: path: /Audio/Announcements/attention.ogg weight: 6 duration: 30 # DeltaV: was 50, used as a delay now chaos: # Goobstation Mess: 15 Hostile: 2 eventType: Neutral # Goobstation # Goobstation - type: GameRule chaosScore: 20 - type: VentCrittersRule table: !type:GroupSelector # DeltaV: EntityTable instead of spawn entries children: - id: MobCockroach weight: 0.79 - id: MobMothroach weight: 0.20 - id: MobSquackroach # Goobstation weight: 0.1 - id: MobLootbug # Goobstation weight: 0.3 - id: MobMoproach weight: 0.01 - type: entity id: SnailMigrationLowPop parent: BaseStationEventShortDelay components: - type: StationEvent startAnnouncement: station-event-vent-creatures-start-announcement startAudio: path: /Audio/Announcements/attention.ogg weight: 6 duration: 30 # DeltaV: was 50, used as a delay now chaos: # Goobstation Friend: -5 Mess: 5 eventType: Neutral # Goobstation # Goobstation - type: GameRule chaosScore: 20 - type: VentCrittersRule table: !type:GroupSelector # DeltaV: EntityTable instead of spawn entries children: - id: MobSnail - id: MobSnailSpeed - id: MobSnailMoth - type: entity id: SnailMigration parent: BaseStationEventShortDelay components: - type: StationEvent startAnnouncement: station-event-vent-creatures-start-announcement startAudio: path: /Audio/Announcements/attention.ogg earliestStart: 15 weight: 6 duration: 30 # DeltaV: was 50, used as a delay now minimumPlayers: 30 chaos: # Goobstation Mess: 5 Hostile: 1 # the very low gib snail prob eventType: Chaotic # Goobstation # Goobstation - type: GameRule chaosScore: 30 - type: VentCrittersRule table: !type:GroupSelector # DeltaV: EntityTable instead of spawn entries children: - id: MobSnail weight: 0.84 - id: MobSnailSpeed weight: 0.08 - id: MobSnailMoth weight: 0.08 # Goobstation - id: MobSnailInstantDeath weight: 0.0004