init
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14
Prototypes/_Omu/Catalog/uplink_catalog.yml
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14
Prototypes/_Omu/Catalog/uplink_catalog.yml
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- type: listing
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id: UplinkDislippler
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name: uplink-dislippler-name
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description: uplink-dislippler-desc
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icon: { sprite: _Omu/Objects/Weapons/Guns/Battery/dislippler.rsi, state: base }
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productEntity: WeaponDislippler
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cost:
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Telecrystal: 20
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categories:
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- UplinkWeaponry
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conditions:
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- !type:BuyerJobCondition
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whitelist:
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- Clown
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- type: entity
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name: dislippler
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parent: [WeaponDisablerPractice, BaseSyndicateContraband]
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id: WeaponDislippler
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description: Standard-issue security disabler on Honk! Co. stations. Ultimate proof that God has abandoned us.
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components:
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- type: Gun
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fireRate: 3
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/taser2.ogg
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clumsyProof: true
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- type: Item
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size: Small
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shape:
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- 0,0,1,0
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- 1,1,1,1
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- type: Sprite
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sprite: _Omu/Objects/Weapons/Guns/Battery/dislippler.rsi
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layers:
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-unshaded-0
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map: ["enum.GunVisualLayers.MagUnshaded"]
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shader: unshaded
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- type: Clothing
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sprite: _Omu/Objects/Weapons/Guns/Battery/dislippler.rsi
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quickEquip: false
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slots:
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- suitStorage
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- Belt
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- type: ProjectileBatteryAmmoProvider
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proto: BulletDislippler
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fireCost: 100
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- type: Multishot
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spreadMultiplier: 1.25
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spreadAddition: 10
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- type: BatterySelfRecharger
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autoRecharge: true
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autoRechargeRate: 50
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- type: entity
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name: dislippler bolt
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id: BulletDislippler
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parent: BulletDisabler
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categories: [HideSpawnMenu]
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components:
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- type: Slippery
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- type: Projectile
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impactEffect: BulletImpactEffectDisabler
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damage:
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types:
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Ion: 0 # only slip
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soundHit:
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collection: WeakHit
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forceSound: true
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- type: Sprite
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sprite: _Omu/Objects/Weapons/Guns/Projectiles/dislippler_laser.rsi
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layers:
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- state: dislipplerlaser
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shader: unshaded
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