This commit is contained in:
2026-01-24 16:34:15 -05:00
commit c23bf51490
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# SPDX-FileCopyrightText: 2020 AJCM-git <60196617+AJCM-git@users.noreply.github.com>
# SPDX-FileCopyrightText: 2020 Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
# SPDX-FileCopyrightText: 2020 Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
# SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
#
# SPDX-License-Identifier: MIT
- type: shader
id: StencilClear
kind: source
path: "/Textures/Shaders/stencil_clear.swsl"
stencil:
ref: 0
op: Replace
func: Always
# Draws to the stencil buffer if the alpha is not set to 0.
- type: shader
id: StencilMask
kind: source
path: "/Textures/Shaders/stencil_mask.swsl"
stencil:
ref: 1
op: Replace
func: Always
# Draws if the texture in the stencil buffer is not equal to white.
- type: shader
id: StencilDraw
kind: canvas
stencil:
ref: 1
op: Keep
func: NotEqual
# Draws if the texture in the stencil buffer is equal to white.
- type: shader
id: StencilEqualDraw
kind: canvas
stencil:
ref: 1
op: Keep
func: Equal

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# SPDX-FileCopyrightText: 2020 AJCM-git <60196617+AJCM-git@users.noreply.github.com>
# SPDX-FileCopyrightText: 2020 Tomeno <tomeno@lulzsec.co.uk>
# SPDX-FileCopyrightText: 2020 Tyler Young <tyler.young@impromptu.ninja>
# SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
#
# SPDX-License-Identifier: MIT
- type: shader
id: CooldownAnimation
kind: source
path: "/Textures/Shaders/cooldown.swsl"
params:
progress: 0

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# SPDX-FileCopyrightText: 2024 Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
# SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
#
# SPDX-License-Identifier: AGPL-3.0-or-later
- type: shader
id: DisplacedStencilDraw
kind: source
path: "/Textures/Shaders/displacement.swsl"
stencil:
ref: 1
op: Keep
func: NotEqual
params:
displacementSize: 127
- type: shader
id: DisplacedDraw
kind: source
path: "/Textures/Shaders/displacement.swsl"
params:
displacementSize: 127

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# SPDX-FileCopyrightText: 2020 L.E.D <10257081+unusualcrow@users.noreply.github.com>
# SPDX-FileCopyrightText: 2020 Paul Ritter <ritter.paul1@googlemail.com>
# SPDX-FileCopyrightText: 2020 Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
# SPDX-FileCopyrightText: 2020 Remie Richards <remierichards@gmail.com>
# SPDX-FileCopyrightText: 2020 Víctor Aguilera Puerto <zddm@outlook.es>
# SPDX-FileCopyrightText: 2020 unusualcrow <unusualcrow@protonmail.com>
# SPDX-FileCopyrightText: 2022 Moony <moonheart08@users.noreply.github.com>
# SPDX-FileCopyrightText: 2022 Rane <60792108+Elijahrane@users.noreply.github.com>
# SPDX-FileCopyrightText: 2022 wrexbe <wrexbe@protonmail.com>
# SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
#
# SPDX-License-Identifier: MIT
- type: shader
id: Greyscale
kind: source
path: "/Textures/Shaders/greyscale.swsl"
- type: shader
id: GreyscaleFullscreen
kind: source
path: "/Textures/Shaders/greyscale_fullscreen.swsl"

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# SPDX-FileCopyrightText: 2019 scuffedjays <yetanotherscuffed@gmail.com>
# SPDX-FileCopyrightText: 2020 AJCM-git <60196617+AJCM-git@users.noreply.github.com>
# SPDX-FileCopyrightText: 2020 Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
# SPDX-FileCopyrightText: 2021 Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
# SPDX-FileCopyrightText: 2023 Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
# SPDX-FileCopyrightText: 2023 deathride58 <deathride58@users.noreply.github.com>
# SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
#
# SPDX-License-Identifier: MIT
- type: shader
id: SelectionOutline
kind: source
path: "/Textures/Shaders/outline.swsl"
params:
outline_color: "#FF000055"
light_boost: 2
light_gamma: 1.5
light_whitepoint: 48
- type: shader
id: SelectionOutlineInrange
kind: source
path: "/Textures/Shaders/outline.swsl"
params:
outline_color: "#00FF0055"
light_boost: 2
light_gamma: 0.9
light_whitepoint: 1

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# SPDX-FileCopyrightText: 2018 clusterfack <8516830+clusterfack@users.noreply.github.com>
# SPDX-FileCopyrightText: 2020 AJCM-git <60196617+AJCM-git@users.noreply.github.com>
# SPDX-FileCopyrightText: 2020 R. Neuser <rneuser@iastate.edu>
# SPDX-FileCopyrightText: 2020 Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
# SPDX-FileCopyrightText: 2021 E F R <602406+Efruit@users.noreply.github.com>
# SPDX-FileCopyrightText: 2021 GraniteSidewalk <32942106+GraniteSidewalk@users.noreply.github.com>
# SPDX-FileCopyrightText: 2021 Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
# SPDX-FileCopyrightText: 2022 Flipp Syder <76629141+vulppine@users.noreply.github.com>
# SPDX-FileCopyrightText: 2022 Kara D <lunarautomaton6@gmail.com>
# SPDX-FileCopyrightText: 2022 Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
# SPDX-FileCopyrightText: 2022 Rane <60792108+Elijahrane@users.noreply.github.com>
# SPDX-FileCopyrightText: 2022 keronshb <54602815+keronshb@users.noreply.github.com>
# SPDX-FileCopyrightText: 2023 Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
# SPDX-FileCopyrightText: 2023 eoineoineoin <github@eoinrul.es>
# SPDX-FileCopyrightText: 2023 metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
# SPDX-FileCopyrightText: 2023 metalgearsloth <comedian_vs_clown@hotmail.com>
# SPDX-FileCopyrightText: 2024 chromiumboy <50505512+chromiumboy@users.noreply.github.com>
# SPDX-FileCopyrightText: 2024 deathride58 <deathride58@users.noreply.github.com>
# SPDX-FileCopyrightText: 2024 slarticodefast <161409025+slarticodefast@users.noreply.github.com>
# SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
#
# SPDX-License-Identifier: AGPL-3.0-or-later
- type: shader
id: CircleMask
kind: source
path: "/Textures/Shaders/circle_mask.swsl"
params:
CircleRadius: 15.0
CircleMinDist: 0.0
CirclePow: 0.5
CircleMax: 4.0
CircleMult: 0.5
- type: shader
id: GradientCircleMask
kind: source
path: "/Textures/Shaders/gradient_circle_mask.swsl"
- type: shader
id: WorldGradientCircle
kind: source
path: "/Textures/Shaders/world_gradient_circle.swsl"
- type: shader
id: ColoredScreenBorder
kind: source
path: "/Textures/Shaders/colored_screen_border.swsl"
- type: shader
id: FlashedEffect
kind: source
path: "/Textures/Shaders/flashed_effect.swsl"
- type: shader
id: Singularity
kind: source
path: "/Textures/Shaders/singularity.swsl"
- type: shader
id: Radiation
kind: source
path: "/Textures/Shaders/radiation.swsl"
params:
positionInput: 0,0
life: 0
- type: shader
id: Rainbow
kind: source
path: "/Textures/Shaders/rainbow.swsl"
# sin city effect: everything is greyscale, except red
- type: shader
id: Noir
kind: source
path: "/Textures/Shaders/noir.swsl"
- type: shader
id: CameraStatic
kind: source
path: "/Textures/Shaders/camera_static.swsl"
- type: shader
id: Drunk
kind: source
path: "/Textures/Shaders/drunk.swsl"
- type: shader
id: Drowsiness
kind: source
path: "/Textures/Shaders/radial_blur.swsl"
- type: shader
id: Texture
kind: source
path: "/Textures/Shaders/texture.swsl"
params:
positionInput: 0, 0
pixelSize: 32, 32
alphaCutoff: 0
removeTransparency: false
- type: shader
id: BlurryVisionX
kind: source
path: "/Textures/Shaders/blurryx.swsl"
- type: shader
id: BlurryVisionY
kind: source
path: "/Textures/Shaders/blurryy.swsl"
# cloaking distortion effect
- type: shader
id: Stealth
kind: source
path: "/Textures/Shaders/stealth.swsl"
- type: shader
id: PaperStamp
kind: source
path: "/Textures/Shaders/paperstamp.swsl"
# Simple horizontal cut
- type: shader
id: HorizontalCut
kind: source
path: "/Textures/Shaders/hcut.swsl"
# Stylized simulation of blindness
- type: shader
id: Cataracts
kind: source
path: "/Textures/Shaders/cataracts.swsl"
- type: shader
id: Hologram
kind: source
path: "/Textures/Shaders/hologram.swsl"