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Prototypes/GameRules/pests.yml
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174
Prototypes/GameRules/pests.yml
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# SPDX-FileCopyrightText: 2024 IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
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# SPDX-FileCopyrightText: 2024 yglop <95057024+yglop@users.noreply.github.com>
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# SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
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# SPDX-FileCopyrightText: 2025 GoobBot <uristmchands@proton.me>
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# SPDX-FileCopyrightText: 2025 Ilya246 <57039557+Ilya246@users.noreply.github.com>
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# SPDX-FileCopyrightText: 2025 Ilya246 <ilyukarno@gmail.com>
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# SPDX-FileCopyrightText: 2025 Piras314 <p1r4s@proton.me>
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# SPDX-FileCopyrightText: 2025 Tim <timfalken@hotmail.com>
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# SPDX-FileCopyrightText: 2025 Timfa <timfalken@hotmail.com>
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# SPDX-FileCopyrightText: 2025 deltanedas <39013340+deltanedas@users.noreply.github.com>
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#
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# SPDX-License-Identifier: AGPL-3.0-or-later
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# tables
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- type: entityTable
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id: CalmPestEventsTable
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table: !type:AllSelector # we need to pass a list of rules, since rules have further restrictions to consider via StationEventComp
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children:
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- id: SnailMigrationLowPop
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- id: CockroachMigration
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- id: MouseMigration
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- type: entityTable
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id: SpicyPestEventsTable
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table: !type:AllSelector # we need to pass a list of rules, since rules have further restrictions to consider via StationEventComp
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children:
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- id: KingRatMigration
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- id: SnailMigration
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# events
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- type: entity
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id: MouseMigration
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parent: BaseStationEventShortDelay
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components:
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- type: StationEvent
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startAnnouncement: station-event-vent-creatures-start-announcement
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startAudio:
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path: /Audio/Announcements/attention.ogg
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earliestStart: 15
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weight: 6
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duration: 30 # DeltaV: was 50, used as a delay now
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chaos: # Goobstation
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Mess: 10 # there's 15 morbillion mice usually and they're easy to kill
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eventType: Neutral # Goobstation
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# Goobstation
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- type: GameRule
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chaosScore: 20
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- type: VentCrittersRule
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table: !type:GroupSelector # DeltaV: EntityTable instead of spawn entries
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children:
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- id: SpawnMobMouse
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- id: MobMouseCancer
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weight: 0.02
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# Events always spawn a critter regardless of Probability https://github.com/space-wizards/space-station-14/issues/28480 I added the Rat King to their own event with a player cap.
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- type: entity
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id: KingRatMigration
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parent: BaseStationEventShortDelay
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components:
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- type: StationEvent
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startAnnouncement: station-event-vent-creatures-start-announcement
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startAudio:
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path: /Audio/Announcements/attention.ogg
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earliestStart: 15
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weight: 6
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duration: 30 # DeltaV: was 50, used as a delay now
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minimumPlayers: 30 # Hopefully this is enough for the Rat King's potential Army (it was not, raised from 15 -> 30)
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chaos: # Goobstation
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Mess: 10
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Hostile: 1 # low chance to spawn rat king
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eventType: HostilesSpawn # Goobstation
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# Goobstation
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- type: GameRule
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chaosScore: 25
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- type: VentCrittersRule
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table: !type:GroupSelector # DeltaV: EntityTable instead of spawn entries
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children:
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# Goobstation
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- id: SpawnMobMouse
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- id: MobMouseCancer
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weight: 0.02
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- id: MobLootbug # Goobstation
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weight: 0.08
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specialEntries:
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- id: SpawnPointGhostRatKing
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prob: 0.001
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- type: entity
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id: CockroachMigration
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parent: BaseStationEventShortDelay
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components:
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- type: StationEvent
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startAnnouncement: station-event-vent-creatures-start-announcement
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startAudio:
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path: /Audio/Announcements/attention.ogg
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weight: 6
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duration: 30 # DeltaV: was 50, used as a delay now
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chaos: # Goobstation
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Mess: 15
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Hostile: 2
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eventType: Neutral # Goobstation
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# Goobstation
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- type: GameRule
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chaosScore: 20
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- type: VentCrittersRule
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table: !type:GroupSelector # DeltaV: EntityTable instead of spawn entries
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children:
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- id: MobCockroach
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weight: 0.79
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- id: MobMothroach
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weight: 0.20
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- id: MobSquackroach # Goobstation
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weight: 0.1
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- id: MobLootbug # Goobstation
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weight: 0.3
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- id: MobMoproach
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weight: 0.01
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- type: entity
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id: SnailMigrationLowPop
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parent: BaseStationEventShortDelay
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components:
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- type: StationEvent
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startAnnouncement: station-event-vent-creatures-start-announcement
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startAudio:
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path: /Audio/Announcements/attention.ogg
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weight: 6
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duration: 30 # DeltaV: was 50, used as a delay now
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chaos: # Goobstation
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Friend: -5
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Mess: 5
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eventType: Neutral # Goobstation
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# Goobstation
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- type: GameRule
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chaosScore: 20
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- type: VentCrittersRule
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table: !type:GroupSelector # DeltaV: EntityTable instead of spawn entries
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children:
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- id: MobSnail
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- id: MobSnailSpeed
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- id: MobSnailMoth
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- type: entity
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id: SnailMigration
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parent: BaseStationEventShortDelay
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components:
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- type: StationEvent
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startAnnouncement: station-event-vent-creatures-start-announcement
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startAudio:
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path: /Audio/Announcements/attention.ogg
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earliestStart: 15
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weight: 6
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duration: 30 # DeltaV: was 50, used as a delay now
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minimumPlayers: 30
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chaos: # Goobstation
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Mess: 5
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Hostile: 1 # the very low gib snail prob
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eventType: Chaotic # Goobstation
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# Goobstation
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- type: GameRule
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chaosScore: 30
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- type: VentCrittersRule
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table: !type:GroupSelector # DeltaV: EntityTable instead of spawn entries
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children:
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- id: MobSnail
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weight: 0.84
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- id: MobSnailSpeed
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weight: 0.08
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- id: MobSnailMoth
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weight: 0.08
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# Goobstation
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- id: MobSnailInstantDeath
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weight: 0.0004
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