This commit is contained in:
2026-01-24 16:34:15 -05:00
commit c23bf51490
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# SPDX-FileCopyrightText: 2019 Pieter-Jan Briers <pieterjan.briers@gmail.com>
# SPDX-FileCopyrightText: 2020 DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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# SPDX-FileCopyrightText: 2021 Metal Gear Sloth <metalgearsloth@gmail.com>
# SPDX-FileCopyrightText: 2021 Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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#
# SPDX-License-Identifier: AGPL-3.0-or-later
- type: entity
id: FloorBananiumEntity
name: bananium floor
placement:
mode: SnapgridCenter
components:
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- type: Sprite
sprite: Tiles/Misc/bananium.rsi
drawdepth: FloorTiles
layers:
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- type: Transform
anchored: true
- type: FootstepModifier
footstepSoundCollection:
collection: FootstepClown
- type: Tag
tags:
- Catwalk
- type: Construction
graph: FloorBananium
node: BananiumFloor
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
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!type:DamageTrigger
damage: 500
behaviors:
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acts: [ "Destruction" ]
- trigger:
!type:DamageTrigger
damage: 200
behaviors:
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spawn:
MaterialBananium:
min: 0
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Slippery
- type: StepTrigger
intersectRatio: 0.2
triggerGroups: # Goobstation
types:
- SlipTile
- type: Physics
bodyType: Static
- type: Fixtures
fixtures:
slips:
shape:
!type:PhysShapeAabb
bounds: "-0.4,-0.3,0.4,0.3"
hard: false
layer:
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fix1:
shape:
!type:PhysShapeAabb
bounds: "-0.4,-0.3,0.4,0.3"
density: 1000
mask:
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id: BasaltOne
name: basalt
description: Rock.
placement:
mode: SnapgridCenter
components:
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- type: Sprite
sprite: /Textures/Tiles/Planet/basalt.rsi
layers:
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shader: unshaded
drawdepth: LowFloors
- type: SyncSprite
- type: RequiresTile
- type: Transform
anchored: true
- type: Tag
tags:
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resistance: 5
- type: entity
id: BasaltTwo
parent: BasaltOne
placement:
mode: SnapgridCenter
components:
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layers:
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shader: unshaded
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placement:
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components:
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layers:
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shader: unshaded
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placement:
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components:
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layers:
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shader: unshaded
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placement:
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components:
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layers:
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parent: BasaltOne
suffix: Random
components:
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available:
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basalt2: ""
basalt3: ""
basalt4: ""
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name: chasm
description: You can't even see the bottom.
placement:
mode: SnapgridCenter
snap:
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components:
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- type: StepTrigger
requiredTriggeredSpeed: 0
intersectRatio: 0.4
blacklist:
tags:
- Catwalk
triggerGroups: # Goobstation
types:
- Chasm
- type: Transform
anchored: true
- type: Clickable
- type: Sprite
sprite: Tiles/Planet/Chasms/basalt_chasm.rsi
drawdepth: BelowFloor
layers:
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- type: Icon
sprite: Tiles/Planet/Chasms/basalt_chasm.rsi
state: full
- type: IconSmooth
key: chasm
additionalKeys:
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base: chasm
- type: Physics
bodyType: Static
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeAabb
bounds: "-0.5,-0.5,0.5,0.5"
layer:
- WallLayer
mask:
- ItemMask
density: 1000
hard: false
- type: Tag
tags:
- HideContextMenu
- type: entity
parent: FloorChasmEntity
id: FloorChromiteChasm
suffix: Chromite
components:
- type: Sprite
sprite: Tiles/Planet/Chasms/chromite_chasm.rsi
- type: Icon
sprite: Tiles/Planet/Chasms/chromite_chasm.rsi
- type: entity
parent: FloorChasmEntity
id: FloorDesertChasm
suffix: Desert
components:
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sprite: Tiles/Planet/Chasms/desert_chasm.rsi
- type: Icon
sprite: Tiles/Planet/Chasms/desert_chasm.rsi
- type: entity
parent: FloorChasmEntity
id: FloorSnowChasm
suffix: Snow
components:
- type: Sprite
sprite: Tiles/Planet/Chasms/snow_chasm.rsi
- type: Icon
sprite: Tiles/Planet/Chasms/snow_chasm.rsi

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# SPDX-FileCopyrightText: 2023 Kara <lunarautomaton6@gmail.com>
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# SPDX-License-Identifier: AGPL-3.0-or-later
- type: entity
id: FloorLavaEntity
name: lava
description: Don't jump in. It's not worth it, no matter how funny it is.
placement:
mode: SnapgridCenter
snap:
- Wall
components:
- type: TileEmission
color: "#FF4500"
- type: StepTrigger
requiredTriggeredSpeed: 0
intersectRatio: 0.1
blacklist:
tags:
- Catwalk
triggerGroups: # Goobstation
types:
- Lava
- type: TileEntityEffect
effects:
- !type:FlammableReaction
multiplier: 2.5 # Lavaland Change
multiplierOnExisting: 0.75
- !type:Ignite
# Lavaland Change start
- !type:AdjustTemperature
amount: 10000 # thermal energy, not temperature!
- !type:MovespeedModifier
walkSpeedModifier: 0.6
sprintSpeedModifier: 0.6
# Lavaland Change end
# Goobstation - fishing
- type: FishingSpot
fishList: !type:NestedSelector
tableId: LavaFishingLootTable
fishDefaultTimer: 25.0
fishTimerVariety: 15.0
# Goobstation - fishing
- type: Transform
anchored: true
- type: SyncSprite
- type: Clickable
- type: Sprite
sprite: Tiles/Planet/lava.rsi
drawdepth: BelowFloor
layers:
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shader: unshaded
- type: Icon
sprite: Tiles/Planet/lava.rsi
state: full
- type: IconSmooth
key: floor
additionalKeys:
- walls
base: lava
- type: Physics
bodyType: Static
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeAabb
bounds: "-0.5,-0.5,0.5,0.5"
layer:
- SlipLayer
mask:
- ItemMask
density: 1000
hard: false
# Goobstation - fishing
fishing:
shape:
!type:PhysShapeCircle
radius: 0.4
layer:
- ItemMask
mask:
- HighImpassable
density: 1000
hard: false
# Goobstation - fishing
- type: Tag
tags:
- HideContextMenu
- type: CosmicCorruptible # DeltaV - Cosmic Cult
convertTo: FloorCosmicDecay

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# SPDX-License-Identifier: AGPL-3.0-or-later
- type: entity
id: FloorLiquidPlasmaEntity
name: liquid plasma
description: Sweet, expensive nectar. Don't consume.
placement:
mode: SnapgridCenter
snap:
- Wall
components:
- type: TileEmission
color: "#974988"
- type: StepTrigger
requiredTriggeredSpeed: 0
intersectRatio: 0.1
blacklist:
tags:
- Catwalk
triggerGroups: # Goobstation
types:
- Lava
- type: TileEntityEffect
effects:
- !type:FlammableReaction
multiplier: 3.75
multiplierOnExisting: 0.75
- !type:Ignite
# Goobstation - fishing
- type: FishingSpot
fishList: !type:NestedSelector
tableId: PlasmaFishingLootTable
fishDefaultTimer: 25.0
fishTimerVariety: 15.0
# Goobstation - fishing
- type: Transform
anchored: true
- type: SyncSprite
- type: Clickable
- type: Sprite
sprite: Tiles/Planet/liquid_plasma.rsi
drawdepth: BelowFloor
layers:
- state: plasma
shader: unshaded
- type: Icon
sprite: Tiles/Planet/liquid_plasma.rsi
state: full
- type: IconSmooth
key: floor
base: plasma
- type: Physics
bodyType: Static
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeAabb
bounds: "-0.5,-0.5,0.5,0.5"
layer:
- SlipLayer
mask:
- ItemMask
density: 1000
hard: false
# Goobstation - fishing
fishing:
shape:
!type:PhysShapeCircle
radius: 0.4
layer:
- ItemMask
mask:
- HighImpassable
density: 1000
hard: false
# Goobstation - fishing
- type: Tag
tags:
- HideContextMenu
- type: CosmicCorruptible # DeltaV - Cosmic Cult
convertTo: FloorCosmicDecay

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# SPDX-FileCopyrightText: 2023 Ed <96445749+TheShuEd@users.noreply.github.com>
# SPDX-FileCopyrightText: 2023 metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
# SPDX-FileCopyrightText: 2024 IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
# SPDX-FileCopyrightText: 2024 deathride58 <deathride58@users.noreply.github.com>
# SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
#
# SPDX-License-Identifier: AGPL-3.0-or-later
- type: entity
id: ShadowBasaltOne
name: shadowstone
description: Glowing cracks in reality. It's probably fine.
placement:
mode: SnapgridCenter
components:
- type: Clickable
- type: Sprite
sprite: /Textures/Tiles/Planet/shadowbasalt.rsi
layers:
- state: basalt1
shader: unshaded
drawdepth: LowFloors
- type: SyncSprite
- type: RequiresTile
- type: Transform
anchored: true
- type: Tag
tags:
- HideContextMenu
- type: entity
id: ShadowBasaltTwo
parent: ShadowBasaltOne
placement:
mode: SnapgridCenter
components:
- type: Sprite
layers:
- state: basalt2
shader: unshaded
- type: entity
id: ShadowBasaltThree
parent: ShadowBasaltOne
placement:
mode: SnapgridCenter
components:
- type: Sprite
layers:
- state: basalt3
shader: unshaded
- type: entity
id: ShadowBasaltFour
parent: ShadowBasaltOne
placement:
mode: SnapgridCenter
components:
- type: Sprite
layers:
- state: basalt4
shader: unshaded
- type: entity
id: ShadowBasaltFive
parent: ShadowBasaltOne
placement:
mode: SnapgridCenter
components:
- type: Sprite
layers:
- state: basalt5
shader: unshaded
- type: entity
id: ShadowBasaltRandom
parent: ShadowBasaltOne
suffix: Random
components:
- type: RandomSprite
available:
- 0:
basalt1: ""
basalt2: ""
basalt3: ""
basalt4: ""
basalt5: ""

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@@ -0,0 +1,102 @@
# SPDX-FileCopyrightText: 2023 AJCM-git <60196617+AJCM-git@users.noreply.github.com>
# SPDX-FileCopyrightText: 2023 Kara <lunarautomaton6@gmail.com>
# SPDX-FileCopyrightText: 2023 lzk <124214523+lzk228@users.noreply.github.com>
# SPDX-FileCopyrightText: 2023 metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
# SPDX-FileCopyrightText: 2024 Aiden <aiden@djkraz.com>
# SPDX-FileCopyrightText: 2024 Ed <96445749+TheShuEd@users.noreply.github.com>
# SPDX-FileCopyrightText: 2024 Froffy025 <78222136+Froffy025@users.noreply.github.com>
# SPDX-FileCopyrightText: 2024 justdie12 <125140938+justdie12@users.noreply.github.com>
# SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
# SPDX-FileCopyrightText: 2025 GoobBot <uristmchands@proton.me>
# SPDX-FileCopyrightText: 2025 Rouden <149893554+Roudenn@users.noreply.github.com>
# SPDX-FileCopyrightText: 2025 Roudenn <romabond091@gmail.com>
# SPDX-FileCopyrightText: 2025 gluesniffler <linebarrelerenthusiast@gmail.com>
#
# SPDX-License-Identifier: AGPL-3.0-or-later
- type: entity
id: FloorWaterEntity
name: water
description: A real thirst quencher.
placement:
mode: SnapgridCenter
snap:
- Wall
components:
- type: FloorOccluder
- type: Transform
anchored: true
- type: SyncSprite
- type: Clickable
- type: Sprite
sprite: Tiles/Planet/water.rsi
drawdepth: BelowFloor
layers:
- state: shoreline_water
- type: SolutionContainerManager
solutions:
pool:
maxVol: 9999999 #.inf seems to break the whole yaml file, but would definitely be preferable.
reagents:
- ReagentId: Water
Quantity: 9999999
#- type: SolutionRegeneration Goobstation - laggy as shit
# solution: tank
# generated:
# reagents:
# - ReagentId: Water
# Quantity: 100
- type: DrainableSolution
solution: pool
- type: SpeedModifierContacts
walkSpeedModifier: 0.5
sprintSpeedModifier: 0.5
- type: Physics
bodyType: Static
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeAabb
bounds: "-0.5,-0.5,0.5,0.5"
layer:
- SlipLayer
mask:
- ItemMask
density: 1000
hard: false
# Goobstation - fishing
fishing:
shape:
!type:PhysShapeCircle
radius: 0.4
layer:
- ItemMask
mask:
- HighImpassable
density: 1000
hard: false
# Goobstation - fishing
- type: FootstepModifier
footstepSoundCollection:
collection: FootstepWater
params:
volume: 8
- type: StepTrigger
requiredTriggeredSpeed: 0
intersectRatio: 0.1
blacklist:
tags:
- Catwalk
- type: TileEntityEffect
effects:
- !type:ExtinguishReaction
# Goobstation - fishing
- type: FishingSpot
fishList: !type:NestedSelector
tableId: WaterFishingLootTable
fishDefaultTimer: 25.0
fishTimerVariety: 15.0
# Goobstation - fishing
- type: CosmicCorruptible # DeltaV - Cosmic Cult
convertTo: FloorCosmicDecay