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Prototypes/Actions/types.yml
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Prototypes/Actions/types.yml
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#
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# SPDX-License-Identifier: AGPL-3.0-or-later
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# base actions
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# base prototype for all action entities
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- type: entity
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abstract: true
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id: BaseAction
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components:
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- type: Action
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# an action that is done all in le head and cant be prevented by any means
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- type: entity
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abstract: true
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parent: BaseAction
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id: BaseMentalAction
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components:
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- type: Action
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checkCanInteract: false
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checkConsciousness: false
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- type: entity
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abstract: true
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parent: BaseMentalAction
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id: BaseSuicideAction
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components:
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- type: ConfirmableAction
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popup: suicide-action-popup
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- type: entity
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abstract: true
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parent: BaseAction
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id: BaseImplantAction
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components:
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- type: InstantAction
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event: !type:ActivateImplantEvent
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- type: entity
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abstract: true
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parent: BaseAction
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id: BaseToggleAction
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components:
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- type: InstantAction
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event: !type:ToggleActionEvent
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# actions
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- type: entity
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parent: BaseAction
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id: ActionScream
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name: Scream
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description: AAAAAAAAAAAAAAAAAAAAAAAAA
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components:
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- type: Action
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useDelay: 10
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icon: Interface/Actions/scream.png
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checkCanInteract: false
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- type: InstantAction
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event: !type:ScreamActionEvent
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- type: entity
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parent: BaseMentalAction
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id: ActionTurnUndead
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name: Turn Undead
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description: Succumb to your infection and become a zombie.
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components:
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- type: Action
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icon: Interface/Actions/zombie-turn.png
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- type: InstantAction
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event: !type:ZombifySelfActionEvent
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- type: entity
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parent: BaseToggleAction
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id: ActionToggleLight
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name: Toggle Light
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description: Turn the light on and off.
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components:
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- type: Action
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useDelay: 1
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icon: { sprite: Objects/Tools/flashlight.rsi, state: flashlight }
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iconOn: { sprite: Objects/Tools/flashlight.rsi, state: flashlight-on }
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- type: entity
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parent: BaseAction
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id: ActionOpenStorageImplant
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name: Toggle Storage Implant
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description: Opens or closes the storage implant embedded under your skin
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components:
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- type: Action
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itemIconStyle: BigAction
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priority: -20
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icon:
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sprite: Clothing/Back/Backpacks/backpack.rsi
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state: icon
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useDelay: 1
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- type: InstantAction
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event: !type:OpenStorageImplantEvent
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- type: entity
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parent: [BaseSuicideAction, BaseImplantAction]
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id: ActionActivateMicroBomb
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name: Activate Microbomb
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description: Activates your internal microbomb, completely destroying you and your equipment
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components:
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- type: Action
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itemIconStyle: BigAction
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priority: -20
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icon:
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sprite: Actions/Implants/implants.rsi
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state: explosive
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- type: entity
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parent: [BaseSuicideAction, BaseImplantAction]
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id: ActionActivateDeathAcidifier
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name: Activate Death-Acidifier
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description: Activates your death-acidifier, completely melting you and your equipment
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components:
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- type: Action
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itemIconStyle: BigAction
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priority: -20
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icon:
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sprite: Objects/Magic/magicactions.rsi
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state: gib
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- type: entity
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parent: BaseAction
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id: ActionActivateFreedomImplant
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name: Break Free
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||||
description: Activating your freedom implant will free you from any hand restraints
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components:
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- type: Action
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useDelay: 10 # Goob - useful freedom
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checkCanInteract: false
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itemIconStyle: BigAction
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priority: -20
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icon:
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sprite: Actions/Implants/implants.rsi
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state: freedom
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- type: InstantAction
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event: !type:UseFreedomImplantEvent
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- type: entity
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parent: BaseAction
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id: ActionOpenUplinkImplant
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name: Open Uplink
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description: Opens the syndicate uplink embedded under your skin
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components:
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||||
- type: Action
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||||
itemIconStyle: BigAction
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||||
priority: -20
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icon:
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sprite: Objects/Devices/communication.rsi
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||||
state: radio
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||||
- type: InstantAction
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||||
event: !type:OpenUplinkImplantEvent
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||||
- type: entity
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||||
parent: BaseImplantAction
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id: ActionActivateEmpImplant
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||||
name: Activate EMP
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||||
description: Triggers a small EMP pulse around you
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||||
components:
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||||
- type: Action
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checkCanInteract: false
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||||
useDelay: 30
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||||
itemIconStyle: BigAction
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||||
priority: -20
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||||
icon:
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||||
sprite: Objects/Weapons/Grenades/empgrenade.rsi
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||||
state: icon
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||||
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||||
- type: entity
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||||
parent: BaseAction
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||||
id: ActionActivateScramImplant
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||||
name: SCRAM!
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||||
description: Randomly teleports you within a large distance.
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||||
components:
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- type: LimitedCharges
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||||
maxCharges: 3
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||||
- type: Action
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||||
checkCanInteract: false
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||||
useDelay: 30 # Goobstation
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||||
itemIconStyle: BigAction
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||||
priority: -20
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||||
icon:
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||||
sprite: Structures/Specific/anomaly.rsi
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||||
state: anom4
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||||
- type: InstantAction
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||||
event: !type:UseScramImplantEvent
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||||
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||||
- type: entity
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||||
parent: BaseAction
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id: ActionActivateDnaScramblerImplant
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name: Scramble DNA
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||||
description: Randomly changes your name and appearance.
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components:
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- type: ConfirmableAction
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popup: dna-scrambler-action-popup
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||||
- type: LimitedCharges
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||||
maxCharges: 1
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||||
- type: Action
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||||
itemIconStyle: BigAction
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||||
priority: -20
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||||
icon:
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sprite: Clothing/OuterClothing/Hardsuits/lingspacesuit.rsi
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||||
state: icon
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||||
- type: InstantAction
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||||
event: !type:UseDnaScramblerImplantEvent
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||||
|
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- type: entity
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||||
parent: BaseAction
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||||
id: ActionToggleSuitPiece
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||||
name: Toggle Suit Piece
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||||
description: Remember to equip the important pieces of your suit before going into action.
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||||
components:
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- type: Action
|
||||
itemIconStyle: BigItem
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||||
useDelay: 1 # equip noise spam.
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- type: InstantAction
|
||||
event: !type:ToggleClothingEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionCombatModeToggle
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||||
name: "[color=red]Combat Mode[/color]"
|
||||
description: Enter combat mode
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||||
components:
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||||
- type: Action
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||||
icon: Interface/Actions/harmOff.png
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||||
iconOn: Interface/Actions/harm.png
|
||||
priority: -100
|
||||
- type: InstantAction
|
||||
event: !type:ToggleCombatActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: ActionCombatModeToggle
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||||
id: ActionCombatModeToggleOff
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||||
components:
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||||
- type: Action
|
||||
enabled: false
|
||||
autoPopulate: false
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||||
|
||||
- type: entity
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||||
parent: BaseAction
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||||
id: ActionChangeVoiceMask
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||||
name: Set name
|
||||
description: Change the name others hear to something else.
|
||||
components:
|
||||
- type: Action
|
||||
icon: { sprite: Interface/Actions/voice-mask.rsi, state: icon }
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||||
- type: InstantAction
|
||||
event: !type:VoiceMaskSetNameEvent
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||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionVendingThrow
|
||||
name: Dispense Item
|
||||
description: Randomly dispense an item from your stock.
|
||||
components:
|
||||
- type: Action
|
||||
useDelay: 30
|
||||
- type: InstantAction
|
||||
event: !type:VendingMachineSelfDispenseEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseToggleAction
|
||||
id: ActionToggleBlock
|
||||
name: Block
|
||||
description: Raise or lower your shield.
|
||||
components:
|
||||
- type: Action
|
||||
icon: { sprite: Objects/Weapons/Melee/shields.rsi, state: teleriot-icon }
|
||||
iconOn: { sprite: Objects/Weapons/Melee/shields.rsi, state: teleriot-on }
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionClearNetworkLinkOverlays
|
||||
name: Clear network link overlays
|
||||
description: Clear network link overlays.
|
||||
components:
|
||||
- type: Action
|
||||
clientExclusive: true
|
||||
temporary: true
|
||||
icon: { sprite: Objects/Tools/multitool.rsi, state: icon }
|
||||
- type: InstantAction
|
||||
event: !type:ClearAllOverlaysEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionAnimalLayEgg
|
||||
name: Lay egg
|
||||
description: Uses hunger to lay an egg.
|
||||
components:
|
||||
- type: Action
|
||||
icon: { sprite: Objects/Consumable/Food/egg.rsi, state: icon }
|
||||
useDelay: 60
|
||||
- type: InstantAction
|
||||
event: !type:EggLayInstantActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionSleep
|
||||
name: Sleep
|
||||
description: Go to sleep.
|
||||
components:
|
||||
- type: Action
|
||||
icon: { sprite: Clothing/Head/Hats/pyjamasyndicatered.rsi, state: icon }
|
||||
- type: InstantAction
|
||||
event: !type:SleepActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionWake
|
||||
name: Wake up
|
||||
description: Stop sleeping.
|
||||
components:
|
||||
- type: Action
|
||||
startDelay: true
|
||||
useDelay: 2
|
||||
icon: { sprite: Clothing/Head/Hats/pyjamasyndicatered.rsi, state: icon }
|
||||
- type: InstantAction
|
||||
event: !type:WakeActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseImplantAction
|
||||
id: ActionActivateHonkImplant
|
||||
name: Honk
|
||||
description: Activates your honking implant, which will produce the signature sound of the clown.
|
||||
components:
|
||||
- type: Action
|
||||
icon: { sprite: Objects/Fun/bikehorn.rsi, state: icon }
|
||||
useDelay: 1
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionFireStarter
|
||||
name: Ignite
|
||||
description: Ignites enemies in a radius around you.
|
||||
components:
|
||||
- type: Action
|
||||
priority: -1
|
||||
useDelay: 30
|
||||
icon: Interface/Actions/firestarter.png
|
||||
- type: InstantAction
|
||||
event: !type:FireStarterActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionToggleEyes
|
||||
name: Open/Close eyes
|
||||
description: Close your eyes to protect your peepers, or open your eyes to enjoy the pretty lights.
|
||||
components:
|
||||
- type: Action
|
||||
icon: Interface/Actions/eyeopen.png
|
||||
iconOn: Interface/Actions/eyeclose.png
|
||||
useDelay: 1 # so u cant give yourself and observers eyestrain by rapidly spamming the action
|
||||
- type: InstantAction
|
||||
event: !type:ToggleEyesActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseToggleAction
|
||||
id: ActionToggleWagging
|
||||
name: Wagging Tail
|
||||
description: Start or stop wagging your tail.
|
||||
components:
|
||||
- type: Action
|
||||
icon: { sprite: Mobs/Customization/reptilian_parts.rsi, state: tail_smooth_behind }
|
||||
iconOn: { sprite: Mobs/Customization/reptilian_parts.rsi, state: tail_smooth_behind }
|
||||
itemIconStyle: NoItem
|
||||
useDelay: 1 # emote spam
|
||||
checkCanInteract: false
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: FakeMindShieldToggleAction
|
||||
name: '[color=green]Toggle Fake Mindshield[/color]'
|
||||
description: Turn the Fake Mindshield implant's transmission on/off
|
||||
components:
|
||||
- type: Action
|
||||
icon: { sprite: Interface/Actions/actions_fakemindshield.rsi, state: icon }
|
||||
iconOn: { sprite: Interface/Actions/actions_fakemindshield.rsi, state: icon-on }
|
||||
itemIconStyle: NoItem
|
||||
useDelay: 1
|
||||
- type: InstantAction
|
||||
event: !type:FakeMindShieldToggleEvent
|
||||
- type: Tag
|
||||
tags:
|
||||
- FakeMindShieldImplant
|
||||
|
||||
# Goob - merge this
|
||||
# - type: entity
|
||||
# parent: BaseToggleAction
|
||||
# id: ActionToggleParamedicSiren
|
||||
# name: Toggle Paramedic Siren
|
||||
# description: Toggles the paramedic siren on and off.
|
||||
# components:
|
||||
# - type: Action
|
||||
# icon:
|
||||
# sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
|
||||
# state: icon-siren
|
||||
# useDelay: 1
|
||||
# itemIconStyle: BigAction
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
id: ActionGravityJump
|
||||
name: Jump
|
||||
description: Activating the advanced propulsion system, you propel yourself a short distance in the direction of your gaze.
|
||||
components:
|
||||
- type: Action
|
||||
useDelay: 8
|
||||
icon:
|
||||
sprite: Interface/Actions/jump.rsi
|
||||
state: icon
|
||||
- type: InstantAction
|
||||
event: !type:GravityJumpEvent {}
|
||||
|
||||
- type: entity
|
||||
parent: BaseToggleAction
|
||||
id: ActionToggleRootable
|
||||
name: Rootable
|
||||
description: Begin or stop being rooted to the floor.
|
||||
components:
|
||||
- type: Action
|
||||
icon: Interface/Actions/rooting.png
|
||||
iconOn: Interface/Actions/rooting.png
|
||||
itemIconStyle: NoItem
|
||||
useDelay: 1
|
||||
|
||||
- type: entity
|
||||
id: ActionChameleonController
|
||||
name: Control clothing
|
||||
description: Change your entire outfit fast!
|
||||
components:
|
||||
- type: Action
|
||||
priority: -20
|
||||
icon: { sprite: Actions/Implants/implants.rsi, state: chameleon }
|
||||
itemIconStyle: BigAction
|
||||
- type: InstantAction
|
||||
event: !type:ChameleonControllerOpenMenuEvent
|
||||
Reference in New Issue
Block a user