- type: entity
  name: dislippler
  parent: [WeaponDisablerPractice, BaseSyndicateContraband]
  id: WeaponDislippler
  description: Standard-issue security disabler on Honk! Co. stations. Ultimate proof that God has abandoned us.
  components:
    - type: Gun
      fireRate: 3
      soundGunshot:
        path: /Audio/Weapons/Guns/Gunshots/taser2.ogg
      clumsyProof: true
    - type: Item
      size: Small
      shape:
        - 0,0,1,0
        - 1,1,1,1
    - type: Sprite
      sprite: _Omu/Objects/Weapons/Guns/Battery/dislippler.rsi
      layers:
        - state: base
          map: ["enum.GunVisualLayers.Base"]
        - state: mag-unshaded-0
          map: ["enum.GunVisualLayers.MagUnshaded"]
          shader: unshaded
    - type: Clothing
      sprite: _Omu/Objects/Weapons/Guns/Battery/dislippler.rsi
      quickEquip: false
      slots:
        - suitStorage
        - Belt
    - type: ProjectileBatteryAmmoProvider
      proto: BulletDislippler
      fireCost: 100
    - type: Multishot
      spreadMultiplier: 1.25
      spreadAddition: 10
    - type: BatterySelfRecharger
      autoRecharge: true
      autoRechargeRate: 50

- type: entity
  name: dislippler bolt
  id: BulletDislippler
  parent: BulletDisabler
  categories: [HideSpawnMenu]
  components:
    - type: Slippery
    - type: Projectile
      impactEffect: BulletImpactEffectDisabler
      damage:
        types:
          Ion: 0 # only slip
      soundHit:
        collection: WeakHit
      forceSound: true
    - type: Sprite
      sprite: _Omu/Objects/Weapons/Guns/Projectiles/dislippler_laser.rsi
      layers:
        - state: dislipplerlaser
          shader: unshaded
