# SPDX-FileCopyrightText: 2025 GoobBot <uristmchands@proton.me>
# SPDX-FileCopyrightText: 2025 Ted Lukin <66275205+pheenty@users.noreply.github.com>
# SPDX-FileCopyrightText: 2025 pheenty <fedorlukin2006@gmail.com>
#
# SPDX-License-Identifier: AGPL-3.0-or-later

- type: entity
  categories: [ HideSpawnMenu ]
  parent: BaseBulletTrigger
  id: BulletCaselessRifleSAPHE
  name: bullet (9.5mm SAP-HE)
  components:
  - type: Projectile
    damage:
      types:
        Piercing: 12
      armorPenetration: 0.25 # It's "semi armor piercing" after all
  - type: ExplodeOnTrigger
  - type: Explosive
    explosionType: Default
    maxIntensity: 0.7
    intensitySlope: 0.7
    totalIntensity: 0.7 # 10.5 damage per tile
    maxTileBreak: 0
  - type: PointLight
    radius: 3.5
    color: orange
    energy: 0.5
  - type: Sprite
    noRot: false
    sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
    layers:
    - state: bullet
      shader: unshaded
