- type: entity
  id: FireEffect
  name: fire
  parent: Acidifier
  description: A burst of flames!
  components:
  - type: Sprite
    sprite: /Textures/Effects/fire.rsi
    drawdepth: Effects
    noRot: true
    layers:
    - state: fire
      shader: unshaded
  - type: Transform
    anchored: False
  - type: TimedDespawn
    lifetime: 0.2 # purposefully low so it doesnt lag behind you too hard
  - type: PointLight
    color: Orange
    radius: 3
    energy: 2
    netsync: false
