# SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
# SPDX-FileCopyrightText: 2025 Aviu00 <93730715+Aviu00@users.noreply.github.com>
#
# SPDX-License-Identifier: AGPL-3.0-or-later

- type: entity
  id: BulletSmart
  name: bullet (.160 smart)
  parent: BaseBullet
  categories: [ HideSpawnMenu ]
  components:
  - type: Projectile
    damage:
      types:
        Piercing: 10
  - type: Sprite
    sprite: _Goobstation/Objects/Weapons/Guns/Projectiles/smartgun.rsi
    layers:
    - state: smartgun
      shader: unshaded
  - type: HomingProjectile
    homingSpeed: 540