# SPDX-FileCopyrightText: 2024 NULL882 <gost6865@yandex.ru>
# SPDX-FileCopyrightText: 2024 gluesniffler <159397573+gluesniffler@users.noreply.github.com>
# SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
#
# SPDX-License-Identifier: AGPL-3.0-or-later

- type: entity
  name: Ripley APLU MK-II Spawner
  id: SpawnMechRipley2
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: Objects/Specific/Mech/mecha.rsi
        state: ripleymkii
  - type: ConditionalSpawner
    prototypes:
      - MechRipley2Battery

- type: entity
  name: H.O.N.K. Spawner
  suffix: Filled
  id: SpawnMechHonkerFilled
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: Objects/Specific/Mech/mecha.rsi
        state: honker
  - type: ConditionalSpawner
    prototypes:
      - MechHonkerFilled

- type: entity
  name: Clarke Spawner
  id: SpawnMechClarke
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: Objects/Specific/Mech/mecha.rsi
        state: clarke
  - type: ConditionalSpawner
    prototypes:
      - MechClarkeBattery

- type: entity
  name: Gygax Spawner
  id: SpawnMechGygax
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: Objects/Specific/Mech/mecha.rsi
        state: gygax
  - type: ConditionalSpawner
    prototypes:
      - MechGygaxBattery

- type: entity
  name: Durand Spawner
  id: SpawnMechDurand
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: Objects/Specific/Mech/mecha.rsi
        state: durand
  - type: ConditionalSpawner
    prototypes:
      - MechDurandBattery

- type: entity
  name: Marauder Spawner
  id: SpawnMechMarauder
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: Objects/Specific/Mech/mecha.rsi
        state: marauder
  - type: ConditionalSpawner
    prototypes:
      - MechMarauderBattery

- type: entity
  name: Marauder Spawner
  suffix: Filled
  id: SpawnMechMarauderFilled
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: Objects/Specific/Mech/mecha.rsi
        state: marauder
  - type: ConditionalSpawner
    prototypes:
      - MechMarauderFilled

- type: entity
  name: Seraph Spawner
  id: SpawnMechSeraph
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: Objects/Specific/Mech/mecha.rsi
        state: seraph
  - type: ConditionalSpawner
    prototypes:
      - MechSeraphBattery

- type: entity
  name: Seraph Spawner
  suffix: Filled
  id: SpawnMechSeraphFilled
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: Objects/Specific/Mech/mecha.rsi
        state: seraph
  - type: ConditionalSpawner
    prototypes:
      - MechSeraphFilled

- type: entity
  name: Dark Gygax Spawner
  id: SpawnMechGygaxSyndie
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: Objects/Specific/Mech/mecha.rsi
        state: darkgygax
  - type: ConditionalSpawner
    prototypes:
      - MechGygaxSyndieBattery

- type: entity
  name: Dark Gygax Spawner
  suffix: Filled
  id: SpawnMechGygaxSyndieFilled
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: Objects/Specific/Mech/mecha.rsi
        state: darkgygax
  - type: ConditionalSpawner
    prototypes:
      - MechGygaxSyndieFilled

- type: entity
  name: Mauler Spawner
  id: SpawnMechMaulerSyndie
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: Objects/Specific/Mech/mecha.rsi
        state: mauler
  - type: ConditionalSpawner
    prototypes:
      - MechMaulerSyndieBattery

- type: entity
  name: Mauler Spawner
  suffix: Filled
  id: SpawnMechMaulerSyndieFilled
  parent: MarkerBase
  components:
  - type: Sprite
    layers:
      - state: green
      - sprite: Objects/Specific/Mech/mecha.rsi
        state: mauler
  - type: ConditionalSpawner
    prototypes:
      - MechMaulerSyndieFilled