# MISC

- type: entity
  parent: ClothingMaskBase
  id: FaceHuggerToys
  name: xenomorph facehugger
  description: A toy often used to play pranks on other crew members by putting it in their beds. It takes a bit to recharge after latching onto something.
  suffix: Toys
  components:
  - type: Sprite
    noRot: true
    sprite: _White/Mobs/Aliens/Xenomorphs/old_facehugger.rsi
    layers:
    - map: ["enum.DamageStateVisualLayers.Base"]
      state: facehugger
  - type: Clothing
    sprite: _White/Mobs/Aliens/Xenomorphs/old_facehugger.rsi
    slots: [mask]
  - type: IngestionBlocker
  - type: Blindfold
  - type: AddAccentClothing
    accent: ReplacementAccent
    replacement: mumble
  - type: FaceHugger
    blacklist:
      components:
      - Ghost
    knockdownTime: 0
    infectionPrototype: null
    damageOnImpact:
      types:
        Blunt: 0
  - type: MeleeWeapon
    hidden: true
    canHeavyAttack: false
    angle: 0
    damage:
      types:
        Blunt: 0
  - type: Physics
    bodyType: Dynamic
  - type: CollisionWake
    enabled: false
  - type: Fixtures
    fixtures:
      slips:
        shape:
          !type:PhysShapeCircle
          radius: 0.35
        layer:
        - SlipLayer
        hard: false
      fix1:
        shape:
          !type:PhysShapeCircle
          radius: 0.35
        density: 10
        mask:
        - ItemMask
  - type: Tag
    tags:
    - XenomorphItem
