# SPDX-FileCopyrightText: 2024 gluesniffler <159397573+gluesniffler@users.noreply.github.com>
# SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
#
# SPDX-License-Identifier: AGPL-3.0-or-later
# Technically goliath will also have these, but its HTN should not abuse it.
# Only player controlled ones would, and you could claim its a feature to throw salvies off at that point :trollface:
- type: entity
  parent: BaseAction
  id: ActionGoliathTentacleCrew
  name: "[color=red]Tentacle Slam[/color]"
  description: Use your tentacles to grab and stun a target player!
  components:
  - type: Action
    useDelay: 80
    raiseOnUser: true
    icon:
      sprite: Mobs/Aliens/Asteroid/goliath.rsi
      state: goliath_tentacle_spawn
    iconOn:
      sprite: Mobs/Aliens/Asteroid/goliath.rsi
      state: goliath_tentacle_wiggle
    sound:
      path: "/Audio/Weapons/slash.ogg"
  - type: TargetAction
    range: 10
  - type: WorldTargetAction
    event: !type:GoliathSummonTentacleAction
