- type: entity
  id: ActionLightEater
  name: Light Eater
  description: Ash or disable every light that you hit with your arm blade.
  categories: [ HideSpawnMenu ]
  components:
  - type: Action
    useDelay: 2
    itemIconStyle: NoItem
    icon:
      sprite: _EinsteinEngines/Nightmare/nightmare_abilities.rsi
      state: light_eater
  - type: InstantAction
    event: !type:ToggleLightEaterEvent {}
