# Basic

- type: entity
  parent: BaseAction
  id: ActionGuise
  name: Guise
  description: Become invisible in the darkness.
  categories: [ HideSpawnMenu ]
  components:
  - type: Action
    itemIconStyle: NoItem
    useDelay: 120
    icon:
      sprite: _EinsteinEngines/Shadowling/shadowling_abilities.rsi
      state: shadow_walk
  - type: InstantAction
    event: !type:GuiseEvent { }
