- type: entity
  parent: DecalSpawnerBase
  id: DecalSpawnerFloraBase
  abstract: true
  components:
  - type: RandomDecalSpawner
    radius: 0.3
    zIndex: 1
    deleteSpawnerAfterSpawn: true
    tileWhitelist:
    - FloorAstroGrass
    - FloorMowedAstroGrass
    - FloorJungleAstroGrass
    - FloorAstroIce
    - FloorAstroSnow
    - FloorAstroAsteroidSand
    - FloorAsteroidSandUnvariantized
    - FloorAsteroidIronsandUnvariantized
    - FloorCave
    - FloorAsteroidIronsand
    - FloorAsteroidTile
    - FloorAsteroidSandDug
    - FloorAsteroidSand
    - FloorDirt
    - FloorGrassLight
    - FloorGrassDark
    - FloorGrassJungle
    - FloorGrass

- type: entity
  parent: DecalSpawnerFloraBase
  id: DecalSpawnerGrassyRock
  suffix: Grassy Rock
  components:
  - type: Sprite
    layers:
    - state: green
    - state: decal
    - sprite: Decals/Flora/flora_rocks.rsi
      state: rock01
  - type: RandomDecalSpawner
    decals:
    - Rock01
    - Rock02
    - Rock03
    - Rock04
    - Rock05
    - Rock06
    - Rock07

- type: entity
  parent: DecalSpawnerFloraBase
  id: DecalSpawnerBasaltRock
  suffix: Basalt Rock
  components:
  - type: Sprite
    layers:
    - state: green
    - state: decal
    - sprite: Decals/basalt.rsi
      state: basalt1
  - type: RandomDecalSpawner
    decals:
    - Basalt1
    - Basalt2
    - Basalt3
    - Basalt4
    - Basalt5
    - Basalt6
    - Basalt7
    - Basalt8
    - Basalt9

- type: entity
  parent: DecalSpawnerFloraBase
  id: DecalSpawnerBushesAC
  suffix: Bushes (a-c)
  components:
  - type: Sprite
    layers:
    - state: green
    - state: decal
    - sprite: Decals/Flora/flora_bushes.rsi
      state: busha1
  - type: RandomDecalSpawner
    decals:
    - Busha1
    - Busha2
    - Busha3
    - Bushb1
    - Bushb2
    - Bushb3
    - Bushc1
    - Bushc2
    - Bushc3

# I really don't want to add all the rest of the bushes right now, leaving this as an exercise for someone else.

- type: entity
  parent: DecalSpawnerFloraBase
  id: DecalSpawnerFlowers
  suffix: Flowers
  components:
  - type: Sprite
    layers:
    - state: green
    - state: decal
    - sprite: Decals/Flora/flora_flowers.rsi
      state: flowersbr1
  - type: RandomDecalSpawner
    decals:
    - Flowersbr1
    - Flowersbr2
    - Flowersbr3
    - Flowerspv1
    - Flowerspv2
    - Flowerspv3
    - Flowersy1
    - Flowersy2
    - Flowersy3
    - Flowersy4

- type: entity
  parent: DecalSpawnerFloraBase
  id: DecalSpawnerGrassAB
  suffix: Grass (a-b)
  components:
  - type: Sprite
    layers:
    - state: green
    - state: decal
    - sprite: Decals/Flora/flora_grass.rsi
      state: grassa1
  - type: RandomDecalSpawner
    decals:
    - Grassa1
    - Grassa2
    - Grassa3
    - Grassa4
    - Grassa5
    - Grassb1
    - Grassb2
    - Grassb3
    - Grassb4
    - Grassb5

- type: entity
  parent: DecalSpawnerFloraBase
  id: DecalSpawnerGrassC
  suffix: Grass (c)
  components:
  - type: Sprite
    layers:
    - state: green
    - state: decal
    - sprite: Decals/Flora/flora_grass.rsi
      state: grassc1
  - type: RandomDecalSpawner
    decals:
    - Grassc1
    - Grassc2
    - Grassc3
    - Grassc4

- type: entity
  parent: DecalSpawnerFloraBase
  id: DecalSpawnerGrassDE
  suffix: Grass (d-e)
  components:
  - type: Sprite
    layers:
    - state: green
    - state: decal
    - sprite: Decals/Flora/flora_grass.rsi
      state: grassd1
  - type: RandomDecalSpawner
    decals:
    - Grassd1
    - Grassd2
    - Grassd3
    - Grasse1
    - Grasse2
    - Grasse3
