# SPDX-FileCopyrightText: 2021 Swept <sweptwastaken@protonmail.com>
# SPDX-FileCopyrightText: 2022 Chris V <HoofedEar@users.noreply.github.com>
# SPDX-FileCopyrightText: 2022 Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
# SPDX-FileCopyrightText: 2022 metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
# SPDX-FileCopyrightText: 2023 AsikKEsel <115815982+AsikKEsel@users.noreply.github.com>
# SPDX-FileCopyrightText: 2023 Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
# SPDX-FileCopyrightText: 2023 metalgearsloth <comedian_vs_clown@hotmail.com>
# SPDX-FileCopyrightText: 2024 AJCM-git <60196617+AJCM-git@users.noreply.github.com>
# SPDX-FileCopyrightText: 2024 MACMAN2003 <macman2003c@gmail.com>
# SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
#
# SPDX-License-Identifier: AGPL-3.0-or-later

- type: stack
  id: Glass
  name: stack-glass
  icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: glass }
  spawn: SheetGlass1
  maxCount: 30

- type: stack
  id: ReinforcedGlass
  name: stack-reinforced-glass
  icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: rglass }
  spawn: SheetRGlass1
  maxCount: 30

- type: stack
  id: PlasmaGlass
  name: stack-plasma-glass
  icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: pglass }
  spawn: SheetPGlass1
  maxCount: 30

- type: stack
  id: ReinforcedPlasmaGlass
  name: stack-reinforced-plasma-glass
  icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: rpglass }
  spawn: SheetRPGlass1
  maxCount: 30

- type: stack
  id: UraniumGlass
  name: stack-uranium-glass
  icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: uglass }
  spawn: SheetUGlass1
  maxCount: 30

- type: stack
  id: ReinforcedUraniumGlass
  name: stack-reinforced-uranium-glass
  icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: ruglass }
  spawn: SheetRUGlass1
  maxCount: 30

- type: stack
  id: ClockworkGlass
  name: stack-clockwork-glass
  icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: cglass }
  spawn: SheetClockworkGlass1
  maxCount: 30