- type: cloningSettings
  id: Illusion
  components:
  # general
  - DetailExaminable
  - Dna
  - Fingerprint
  - RandomSprite
  - EncryptionKeyHolder # Goobstation
  - NpcFactionMember
  # traits
  - BlackAndWhiteOverlay
  - LightweightDrunk
  # job specific
  - MindShield
  # accents
  - Accentless
  - BackwardsAccent
  - BarkAccent
  - BleatingAccent
  - DamagedSiliconAccent
  - FrenchAccent
  - FrontalLisp
  - GermanAccent
  - LizardAccent
  - MobsterAccent
  - MonkeyAccent
  - MothAccent
  - MumbleAccent
  - OwOAccent
  - ParrotAccent
  - PirateAccent
  # - ReplacementAccent
  # Not supported at the moment because AddAccentClothingComponent will make it permanent when cloned.
  # TODO: AddAccentClothingComponent should use an inventory relay event.
  # Also ZombieComponent overwrites the old replacement accent, because you can only have one at a time.
  - RussianAccent
  - ScrambledAccent
  - SkeletonAccent
  - SlurredAccent
  - SouthernAccent
  - SpanishAccent
  - StutteringAccent
  # Einstein Engines - Language begin
  - LanguageSpeaker
  - LanguageKnowledge
  - ForeignerTrait
  # Einstein Engines - Language end
  blacklist:
    components:
    - AttachedClothing # helmets, which are part of the suit
    - HumanoidAppearance # will cause problems for downstream felinids getting cloned as Urists
    - Implanter # they will spawn full again, but you already get the implant. And we can't do item slot copying yet
    - VirtualItem
  forceCloning: true # Goob - IPC/Vox cloning for paradox ghostrole
  copyInternalStorage: false
  copyStorage: false
  makeEquipmentUnremoveable: true
  internalContentsUnremoveable: true
  allowNonHumanoid: true
  copyEquipment: WITHOUT_POCKET
