# Spawn on client side when users examine a multipart machine
# If a sprite is given then the default component's value will be overriden
- type: entity
  id: MultipartMachineGhost
  categories: [ HideSpawnMenu ]
  components:
    - type: MultipartMachineGhost
    - type: Sprite
      sprite: Markers/cross.rsi
      layers:
        - state: green
      color: "#FFFFFF80"
    - type: TimedDespawn
      lifetime: 5
    - type: Clickable
    - type: Tag
      tags:
        - HideContextMenu
